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Academic Year 2021 - 2022 Recruiting Announcement

AY2019RA

The submission of the application for Academic Year 2021-2022 is open. You are eligible if 

  1. U.S. Citizens or U.S. Permanent Resident

  2. GPA 2.0-3.0 (if you are a Sophomore)

  3. Recipient of NO merit-based scholarships (need-based scholarship recipients can apply) 

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To apply, please reach your designated faculty based on your major. The designated faculties are

2022 Research Experience for Undergraduate (REU) Program Internship “Research & Training in Multidisciplinary field of Regenerative Sciences for Undergraduates”

Research Experiences for Undergraduates Program

Alabama State University (ASU)

Deadline: March 10th, 2022
 

ASU will host Research Experiences for Undergraduates in “Research & Training in Multidisciplinary field of Regenerative Sciences for Undergraduates” in Summer 2022. Students will work with research mentors in a 10-week multidisciplinary summer research program. Faculty from biological sciences, chemistry, physical sciences and other related disciplines will serve as mentors for the program. All research projects will be based on novel concepts of design and development of new nanomaterials for biological applications. Students will participate in a full-time closely mentored lab research project along with seminars and various professional development workshops, such as the responsible conduct of research, professional communication skills, career opportunities in academia and industry, and the graduate school application process. Students will present their findings at a poster session or research symposium during the final week of the program. Housing, a stipend, and meal and travel allowances will be provided. Students will be selected based on their interest in research, academic record, and letters of recommendation. Summer interns will be required to be tracked after the program and must respond to an automatic email sent via the NSF reporting system. 

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Location: Alabama State University, Montgomery, Alabama

Program Dates: *May 23rd to July 29th, 2022 (10 weeks). Dates are subject to change.

Expenses: $600.00 stipend per week; On-campus housing; Meal and Travel allowances available.

 

Research Track (tentative):

  • Design and Fabrication of Polymeric Tissue Scaffolds by 3-D Printing

  • Tissue regeneration on 3-D scaffolds

  • Strategies to manipulate bacterial growth on tissue scaffolds

  • Regulation of Immune response in cells

  • Using LIBS technology for biological detection

  • Embryo Neuromuscular and Cardiac Development

  • Exosomes as Biomarkers

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Participants:

A total of ten students will be accepted. Students must be US citizens or permanent residents enrolled in a Bachelor Degree program (biology, chemistry, physics, material science, engineering, biomedical science and related fields). We hope to provide opportunities for students of diverse backgrounds, so if you identify with an under-represented minority group from colleges with limited research opportunities, are economically disadvantaged, we encourage you to apply. If you will graduate in May or June during the year of the program, you are not eligible for the summer experience. Please contact us.

 

Application Deadline: March 10th, 2022 Applicants will be notified of their status no later than March 31st, 2022. 

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Materials Required for Complete Application:

  • Application form (click here)

  • Transcripts (official or copy)

  • One-page essay (600 words) describing your interests, career goals, and experiences that qualify you for this research internship

  • Two letters of recommendation from academic/advisors/science instructors.

 

Emailed letters should be mailed as a PDF file from your recommenders work email to reu@alasu.edu with the following filename:

Lastname_Firstname_REU2022_letter.pdf.

Please make sure you give these explicit instructions to your recommenders!

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Application materials should be submitted electronically to Dr. Komal Vig at reu@alasu.edu.

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*Dates are subject to change at the discretion of the Principal Investigator.

*Continuously check for updates on the website.

2022 AFRL-MSEIP Internship Opportunity

Air Force Research Laboratory
Information Directorate


U.S. Department of Education
Minority Science and Engineering Improvement Program (MSEIP)

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2022 Summer Internships

 

Deadline: Monday, March 21, 2022, 11:59 PM, EST

 

Apply 

U.S. Dept. of Education/MSEIP Internship Application - 2022 AFRL/RI

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Unity is a cross-platform game engine developed by Unity Technologies. The engine supports a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development and used for games such as Pokémon Go, Monument Valley, and Call of Duty. It is easy to use for beginner developers and is popular for indie game development. The engine can be used to create three- and two-dimensional games, as well as interactive simulations.

 

The Air Force Research Laboratory – Information Directorate Phantom Arrow team seeks to improve scientists and engineers ability to reason about their technologies in an operational/warfighting context. The group is comprised of computer scientists, engineers, and active duty members. This group is an all-volunteer group dedicated to enhancing the Information Directorate’s ability to conceptualize, build, integrate and deliver realistic and useful applications of technology to warfighters through wargaming. To meet this goal, the Phantom Arrow group is working on a digital wargame in the Unity Game Engine. The current effort is to digitize the commercially available wargame, Persian Incursion, with the goal of modularizing its well-developed ruleset to elevate the wargame to a near-peer wargame in future iterations. Typical summer efforts have been primarily development focused and building upon the work previously completed in an agile software development style.

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Application Deadline:

Monday, March 21, 2022, 11:59 PM, EST

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Program Dates:

* June 6th - August 12th, 2022 (10 weeks)

Week 1 and Week 10 are remote.

Weeks 2 – 9 are in-person.

*Exact dates may change

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Expenses:

Stipends, Housing, Meal and Travel allowances supported by MSEIP grant

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Eligibility:

Students must be U.S. citizens and must be enrolled in a STEM degree program in a community college or four-year university when participating the program. Students must have 3.0 or above GPA.

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Location:

Rome, NY

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Materials Required for a Complete Application:

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  1. Updated resume including related courses/skills as mentioned in internship project descriptions and any additional experiences that qualify you for this research internship and official or unofficial transcripts.

  2. A biography which includes the following:

  • a) Description of your skills, interests, background (career goals, coursework, and experiences) including any hobbies.

  • b) Identification of the ** project(s) of interest (number and name)

  • c) Contact information for one university reference (e.g., name, title, organization, email address, phone number)

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QUESTIONS:

Please email: intern@griffissinstitute.org

Subject Line: DOE Internship Question

Griffiss institute is a contractor for AFRL.

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APPLY:

Application materials should be submitted online at:

U.S. Dept. of Education/MSEIP Internship Application - 2022 AFRL/RI

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Qualifications of the student that will increase the likelihood of the project’s success (e.g., applicable course and lab work, research or work experience, etc.):

This project will benefit from applicants with proficiency in Unity Game Engine (preferred but not necessary), C#, Git, 3D Modeling, Software Engineering, Networking, and a Computer Science/Electrical Engineering background. The ability and willingness to learn new programming languages will be instrumental to the success of the project.

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Project Number and Name:

  1. Networking/Backend Development.

  2. Cyber/Economics incorporation.

  3. Power Grid Concept Development.

  4. Modernization to peer-to-peer conflict

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Project Descriptions:

1. Networking/Backend Development:

During execution of the wargame, the three teams (white, blue, and red) sit physically separated, where the white team’s computer is a server for the red/blue clients (within a LAN). Previously, the game was using a networking library integrated with Unity; however, that library proved to be unstable, and now a new network is being built for the game. Currently, this new network has the same functionality as the previous network, but has yet to be tested over a LAN. This effort seeks to make the underlying networking more robust so that the game isn’t interrupted due to lost connections, and test its functionality over a LAN. 

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2. Cyber/Economics incorporation:

Our wargame of choice, Persian Incursion, currently centers around an air campaign with in a dynamic political environment. Last summer, a group of 3 Cadets from the U.S. Air Force Academy majoring in economics developed an economics component to the wargame to add this instrument of national power to the scenario. The next step is to implement this in unity for it to be a part of the digital game.

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3. Power Grid Concept Development:

While Persian Incursion includes, air bases, air defense, oil infrastructure, and nuclear sites (Iranian), as part of the pivot to peerpeer competition, inclusion of a power grid would be more broadly applicable to nation-states other than Iran, and would also reflect open-source reporting of Russia’s infiltration and exploitation of the US power grid. The effort would first develop a concept of how to incorporate a power grid into the game that is representative of real life, but sufficiently abstracted from the technical details (to match the operation level of war that the game resides at), but also could include follow on software development of the concept. 

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4. Modernization to peer-to-peer conflict:

Persian Incursion is an Israel vs Iran scenario. The DoD is pivoting to focus on peer-competition. Therefore updating the game dynamics, as well as teams’ capabilities to reflect peer competition is the ultimate vision of the Phantom Arrow team. This effort would include both software development, but also researching peer-peer capabilities at an open-source/UNCLASSIFIED level

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